Index of /webroot/Books/_IT/_Programming

[ICO]NameLast modifiedSize

[PARENTDIR]Parent Directory  -
[   ]Создание микросервисов.pdf2018-07-10 17:11 6.9M
[   ]Andrei Alexandrescu - Modern C++ Design.pdf2020-11-05 10:51 2.1M
[   ]Andrew Hunt & David Thomas - Pragmatic Programmer.pdf2020-11-05 10:52 3.1M
[   ]Antony Polukhin - Boost C++ Application Development Cookbook.pdf2020-11-05 10:51 3.6M
[   ]Bjarne Stroustrup - Programming Principles and Practice Using C++.pdf2020-11-05 10:52 150M
[   ]Bjarne Stroustrup - The C++ Programming Language 4th Edition - 2013.pdf2020-11-05 10:51 19M
[   ]Bjarne Stroustrup - The C++ Programming Language Special Edition.PDF2020-11-05 10:51 3.2M
[   ]Chad Fowler - The Passionate Programmer, 2nd edition.pdf2020-11-05 10:51 1.2M
[   ]Charles Petzold - Programming Windows (5th Edition, WinAPI).pdf2020-11-05 10:51 6.8M
[   ]Charles Petzold - Programming Windows (6th Edition, Win8).pdf2020-11-05 10:51 5.2M
[   ]Eldad Eilam - Reversing - Secrets of Reverse Engineering.pdf2020-11-05 10:52 8.4M
[   ]Gang of Four - Design Patterns - Elements of Reusable Object-Oriented Software.pdf2020-11-05 10:52 4.1M
[   ]Jack Crenshaw - Let's Build a Compiler.pdf2020-11-05 10:30 568K
[   ]Jasmin Blanchette, Mark Summerfield - GUI Programming with QT 4 (2nd Edition).pdf2020-11-05 10:51 11M
[   ]Jesse Schell - The Art of Game Design A Book of Lenses .pdf2020-11-05 10:51 9.8M
[   ]Katie Salen & Eric Zimmerman - Rules of Play Game Design Fundamentals.pdf2020-11-05 10:51 8.2M
[   ]Kernighan, Ritchie - The C Programming Language, 2nd edition.pdf2020-11-05 10:51 956K
[   ]Kevin D. Mitnick & William L. Simon - The Art Of Deception.pdf2020-11-05 10:51 1.5M
[   ]Kip R. Irvine - Assembly Language for x86 Processors, 6th edition.pdf2020-11-05 10:51 1.8M
[   ]Mark Russinovich - Windows Internals, P1.pdf2020-11-05 10:52 25M
[   ]Mark Russinovich - Windows Internals, P2.pdf2020-11-05 10:51 22M
[   ]Martin Fowler - Patterns of Enterprise Application Architecture (2002).pdf2020-11-05 10:51 4.5M
[   ]Martin Fowler - Refactoring - Improving the Design of Existing.pdf2020-11-05 10:51 1.9M
[   ]Migrating to Microservice Databases.pdf2018-07-02 11:18 6.3M
[   ]Randall Hyde - The Art of Assembly Language, 2nd Edition.pdf2020-11-05 10:51 22M
[   ]Raph Koster - A Theory of Fun for Game Design.pdf2020-11-05 10:52 87M
[   ]Robert Martin - Clean Code.pdf2020-11-05 10:51 3.6M
[   ]Robert Sedgewick, Philippe Flajolet - An Introduction to the Analysis of Algorithms, 2nd Edition.pdf2020-11-05 10:51 5.6M
[   ]Scott Meyers - Effective C++ 3rd Edition.pdf2020-11-05 10:52 7.5M
[   ]Scott Meyers - Effective Modern C++.pdf2020-11-05 10:51 4.5M
[   ]Scott Meyers - Effective STL.pdf2020-11-05 10:51 1.5M
[   ]Scott Meyers - More Effective C++.pdf2020-11-05 10:51 8.7M
[   ]Scott Rogers - Level Up! The Guide to Great Video Game Design.pdf2020-11-05 10:51 10M
[   ]Steve McConnell - Code Complete (2nd edition).pdf2020-11-05 10:51 8.5M
[   ]Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein - Introduction to algorithms, 3rd edition.pdf2020-11-05 10:52 4.8M
[   ]Tim Ottinger - Vim Like A Pro.pdf2020-11-05 10:26 482K

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